![]() ![]() Here these complaints are moot because gear is very cheap and available through any content. In Wow LFR was criticized that it obsoletes previous raids because it is easier to gear up in the current LFR as in older raids so progression became playing the same raid on different difficulties. It also makes sense in a game without real gear progression. This is why people started raiding.I agree that something like LFR mode would help raiding a lot or at least make the content worthwhile to develop. The opening cinematic for Woltk (very cool one also) featured the Lich King, the last boss in the final raid of the expansion. ![]() Everyone wanted to fight Arthas since the start of Woltk if not since the start of Wow because of War3. All the main story, everything happening in the world lead to these big famous raid bosses like Illidan or the Lich King and they dropped unique legendary weapons (not only legendary quality wise but literary weapons of legends). These open world metas also complement the story well, you fight many of the big bosses of the game there.In comparison Wow's raids were the pinnacle of everything. Their main focus is on open world and they handle it very well with the big metas. The problem GW2 has with raiding is that raids are a side project.
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